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Feature Skill Games

Air Control | Alligator River

What's a High Impact Skill Activity?

To be considered a High Impact Skill Activity (HISA), an activity should:

  • Challenge players to perform a particular skill
  • Provide many tries at the skill in a short period of time
  • Be a competition with clear boundaries and rules, winners and losers
  • Allow players to learn and improve through trial-and-error
  • Be accessible to new players yet challenging for experienced players

Air Control: a HISA for Chipping

The idea in Air Control is to chip over an opponent's box into the box of a teammate (see scene below). You probably won't have a nicely lined court, so mark the boxes with cones.

Official Rules for Air Control 1

Court Four large boxes are arranged in a row. Each box is fifteen to twenty-five paces long. Larger boxes force players to try longer chips.

Teams and Starting Position Players pair off into teams. Each player occupies a box two boxes away from a teammate, with an opponent’s box in between. Each team has a ball.

Object of the Game Players try to score points by chipping over an opponent’s box to the box of a teammate. The first team to perform ten successful chips wins.

How the Game Proceeds Both teams begin chipping at the same time. The ball must be moving when it’s chipped, and reach the teammate’s box in the air. The teammate must then touch the ball at least twice inside the box, and the team must announce its point total. Players in the middle boxes may pause at any time to catch or deflect an opposing chip, but must give the ball back immediately. Each player must alternate between a right-footed and left-footed chip.

Air control isn't immediately accessible to brand new players. Their chip attempts sometimes plaster opponents from behind. You'll probably need a more basic HISA as a stepping stone . . . in this case, Alligator River.

Alligator River: A Stepping Stone for Chipping

Here, players must chip over an imaginary river instead of over an opponent. They still get many tries in a short period of time, but without plastering opponents.

Official Rules for Alligator River 2

Playing Area Two parallel lines of cones, at least fifteen paces apart, represent a river. The river should be wide enough that players can’t chip over it too easily. If the players are of vastly different skill levels, the river may be wider at one end than the other.

Teams and Starting Positions Players pair off into teams, and each team has a ball. One teammate begins on each side of the river, about three paces from the river bank.

Object of the Game Teams try to score as many goals as possible by chipping over the river. The ball must be moving when it’s chipped, reach the other side in the air, and be touched twice on the other side before it stops rolling.

How the Game Proceeds All the teams begin chipping at the same time. Players must alternate between right-footed and left-footed chips. After scoring a point, a team must announce its total score. The coach keeps time, and proclaims when the game is over. The team with the most points wins.

1  Carrington, Russ, Thoughtful Soccer: the Think-First Approach to Playing and Coaching (Spring City, Pa.: Reedswain Publishing, 2002)

2  Ibid


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